While the first game had the exact same difficulty, the sequel is more challenging due to its longer length]the first game could be completed in a longplay of less than three hours. ** Beating the game on Insane difficulty, where you're a OneHitPointWonder and there are ]. The only saving grace is that his arrows aren't a OneHitKill. OUTLAST 2 TV TROPES CRACKThere's hard-to-see ] crawling along the ground ready to creep up on Blake and grab his ankles, then Laird the crack shot (despite it being both foggy and ''nighttime'') shows up. Considering that 90% of the game is in pitch black darkness, good luck getting ''that'' achievement. ** "Messiah" requires the player to never reload the battery for your camcorder at any point. The sequel, on the other hand, is ''double'' that], increased TrialAndErrorGameplay, and several bugs that cause enemies to get stuck in areas that are ''required'' to explore. ] HumanoidAbomination with ] and an OverlyLongTongue, who attacks Blake in extremely invasive and lascivious ways. * CaptainObviousReveal: The fate of Jessica Gray. Others feel that it’s what makes him work, as you are meant to feel like you’re in the same hell that he’s in. Many felt that he has lower characterization than the silent protagonist protagonists of the first game game, and therefore makes him less engaging, others engaging. * BaseBreakingCharacter: Blake Langermann, the protagonist of the game, has gotten some of this, with many feeling this. Some people have defended it by saying it stays true to the formula and fits the tone of the game, while others have stated that it just makes everything you’ve done feel pointless. * BrokenBase: In a similar vein to the first game, Outlast 2 divided fans due to its ]. Stalking the darkened school is a mysterious suited man, likely a teacher, who eventually appears as a ] HumanoidAbomination with ] and an OverlyLongTongue, who attacks Blake in extremely invasive and lascivious ways. He is subjected to so many images of Jessica hanging that you'd swear the game developers just learned what a RedHerring is. To wit, in his hallucinations, Blake is repeatedly sent back in time to his old Catholic school the night Jessica died. * BaseBreakingCharacter: Blake Langermann, the protagonist of the game, has gotten some of this, with many feeling that he has lower characterization than the silent protagonist of the first game and therefore makes him less engaging, others feel that it’s what makes him work, as you are meant to feel like you’re in the same hell that he’s in.
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